Yizhou Yu

Computer Vision and Image Processing


Reconstruction of 3-D Symmetric Curves from Perspective Images without Discrete Features

Wei Hong, Yi Ma and Yizhou Yu
European Conference on Computer Vision, 2004, PDF.

The shapes of many natural and man-made objects have curved contours. The images of such contours usually do not have sufficient distinctive features to apply conventional feature-based reconstruction algorithms. This paper shows that both the shape of curves in 3-D space and the camera poses can be accurately reconstructed from their perspective images with unknown point correspondences given that the curves have certain invariant properties such as symmetry. We show that in such cases the minimum number of views needed for a solution is remarkably small: one for planar curves and two for nonplanar curves (of arbitrary shapes), which is significantly less than what is required by most existing algorithms for general curves. Our solutions rely on minimizing the L2-distance between the shapes of the curves reconstructed via the "epipolar geometry" of symmetric curves. Both simulations and experiments on real images are presented to demonstrate the effectiveness of our approach.



Shadow Graphs and Surface Reconstruction

Yizhou Yu and Johnny Chang
European Conference on Computer Vision, 2002, PDF.
An extended version appears in International Journal of Computer Vision, Vol. 62, No. 1-2, 2005.

We present a method to solve shape-from-shadow using shadow graphs which give a new graph-based representation for shadow constraints. It can be shown that the shadow graph alone is enough to solve the shape-from-shadow problem from a dense set of images. Shadow graphs provide a simpler and more systematic approach to represent and integrate shadow constraints from multiple images. To recover shape from a sparse set of images, we propose a method for integrated shadow and shading constraints. Previous shape-from-shadow algorithms do not consider shading constraints while shape-from-shading usually assumes there is no shadow. Our method is based on collecting a set of images from a fixed viewpoint as a known light source changes its position. It first builds a shadow graph from shadow constraints from which an upper bound for each pixel can be derived if the height values of a small number of pixels are initialized properly. Finally, a constrained optimization procedure is designed to make the results from shape-from-shading consistent with the upper bounds derived from the shadow constraints. Our technique is demonstrated on both synthetic and real imagery.



Video Metamorphosis Using Dense Flow Fields

Yizhou Yu and Qing Wu
Computer Animation and Virtual Worlds, Vol. 15, No. 3-4, 2004, pp.387-397. PDF

When we perform video metamorphosis, it would be desirable to make smooth morphing transitions simultaneously along with the original motion in the image sequences. In this paper, we present a novel semi-automatic video morphing technique that exhibits this behavior. Our technique effectively exploits temporal coherence and automatic image matching. One-to-one dense mappings between pairs of corresponding frames are obtained by applying a compositing procedure and a hierarchical image matching technique. These dense mappings can be initialized with sparse frame-to-frame feature correspondences obtained semi-automatically by integrating a friendly user interface with a robust feature tracking algorithm. Experimental results show that our approach to video metamorphosis can produce superior results.



Two-Level Image Segmentation Based on Region and Edge Integration

Qing Wu and Yizhou Yu
DICTA 2003, PDF.

This paper introduces a two-level approach for image segmentation based on region and edge integration. Edges are first detected in the original image using a combination of operators for intensity gradient and texture discontinuities. To preserve the spatial coherence of the edges and their surrounding image regions, the detected edges are vectorized into connected line segments which serve as the basis for a constrained Delaunay triangulation. Segmentation is first performed on the triangulation using graph cuts. Our method favors segmentations that pass through more vectorized line segments. Finally, the obtained segmentation on the triangulation is projected onto the original image and region boundaries are refined to achieve pixel accuracy. Experimental results show that the two-level approach can achieve accurate edge localization, better spatial coherence and improved efficiency.



Statistical Estimation of Fluid Flow Fields

Johnny Chang, David Edwards and Yizhou Yu
ECCV 2002 workshop on Statistical Methods in Video Processing, PDF.

Many natural phenomena involve dynamic fluids whose motion differs radically from that of rigid bodies. This paper presents a novel approach for estimating fluid motion fields. It first estimates a local flow probability distribution function at each pixel using the STAR model and the data from a spatio-temporal neighborhood. It then feeds the set of distribution functions into a global optimization framework. As a result, the optimization returns a motion field with a unique velocity vector at each pixel. Experiments with real fluid sequences show that this method can successfully estimate their motion fields.






Acknowledgment: the material on this webpage is based upon work partially supported by the National Science Foundation.